Note: This package only provides the engine, you need a valid copy of the (proprietary) game data to launch the game.
QuakeSpasm is a modern, cross-platform Quake 1 engine based on FitzQuake.
It includes support for 64 bit CPUs and custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements.
This release of Quakespasm utilizes the SDL2 framework.
Note to snap packagers: Additionally, other snaps can consume its content via a content interface plug. Consuming snaps could use following snapcraft.yaml snippet to add the interface.
plugs: quake-engine: content: quake-engine interface: content target: $SNAP/quake-engine default-provider: quakespasm-beidl:quake-engine
Within the consuming snap the content would be exposed at "$SNAP/quake-engine", ie: /snap/the-consuming-snap/current/quake-engine /var/lib/snapd/snap/the-consuming-snap/current/quake-engine
Under certain circumstances it could be necessary to manually connect the interface, ie: snap connect the-consuming-snap:quake-engine quakespasm-beidl:quake-engine
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Snaps are applications packaged with all their dependencies to run on all popular Linux distributions from a single build. They update automatically and roll back gracefully.
Snaps are discoverable and installable from the Snap Store, an app store with an audience of millions.
On Debian 9 (Stretch) and newer, snap can be installed directly from the command line:
sudo apt update
sudo apt install snapd
After this, install the snapd snap in order to get the latest snapd:
sudo snap install snapd
To install Quakespasm, simply use the following command:
sudo snap install quakespasm-beidl
Browse and find snaps from the convenience of your desktop using the snap store snap.
Interested to find out more about snaps? Want to publish your own application? Visit snapcraft.io now.